STILL A MAJOR WORK IN PROGRESS, MANY THINGS ARE SUBJECT TO CHANGE
Formal Name: United Federation of Red Sun Systems
Informal Names: The Red Federation.
Abbreviation: UFS
Population: 10 Billion Humans (1 Billion are genetically enhanced natives of the Red Sun)
900,000,00 Identified as Not Human
Technology Tags: Robotics: Drones apart of the UFS function mainly on the menial level on Olympus. Large amounts of unmanned personnel manufacture the UFS economic and war machine on the home planet of Olympus. However, on the colony worlds drones have very limited use, usually restricted to working in dangerous factories or mines, and as assistance to security forces. Droids function on the military level, capable of repairing and running a ship with the assistance of the on-board AI, and on the ground level different droids can function to fit almost any role on the battlefield, from grunt to artillery. The UFS is capable of producing a great deal of more drones and droids very quickly in order to keep their society extremely efficient. However, due to the low amount of droids in the much bigger colonies, the Red Sun nationals view themselves sometimes as better because their jobs may seem more important.
Elite Forces: With the increase of population of the Federation, the military has grown exponentially, and has had to revisit and completely overhaul the old traditions of the Red Sun Imperium. However, what didn’t change was the superior training and equipment given to the Special Forces groups of the old empire, alongside the rigorous training given to any soldier who joins the Federation Military Soldiers born on Olympus go through a rigorous training starting at a young age and are given the best augments the Federation can provide. This special training and elongated service means that the Federation Special Forces are often unrivaled in terms of training and sheer physical capabilities. Most Olympus born soldiers are usually the best the Federation has to offer.
Cybernetics: The obsession of cybernetics has persisted through the horrors of the war many decades passed. With the exponential growth of the population, the only group guaranteed superior augmentation are those born of the Red Sun (Olympus born-natives). The more augmentation you are able to afford/endure, the higher in society you are viewed. Many social elites in the colonies or the system of Olympus often endure more ascetically hidden procedures to look more human. Joining the military is one way you can get garunteed augmentation, and the higher rank you are the more extensive modification you can receive, with special forces being the pinnacle of cybernetic enhancement.
Gauss Weapons: The United Federation has invested a great deal of money and time into developing high-powered gauss weapons distributed throughout the Military’s ranks. These weapons use coils of magnets to fire rounds at extremely high speeds. “The best defense is a good offense.”
Military Industrial Complex: The United Federation of Systems profits off of war. The biggest export of the Federation is weapons, armor, warships and combat capable drones. A large portion of the GDP the Federation rakes in goes directly to the Military and developing new military technologies. With the new introduction of capitalist ideas into the society, coupled with lack of restriction, the war industry has exploded, generating heavy revenues for the Federation.
Military Industrial Complex: The United Federation of Systems profits off of war. The biggest export of the Federation is weapons, armor, warships and combat capable drones. A large portion of the GDP the Federation rakes in goes directly to the Military and developing new military technologies. With the new introduction of capitalist ideas into the society, coupled with lack of restriction, the war industry has exploded, generating heavy revenues for the Federation.
Species:Human: Mostly human, many of the people within the Federation, especially those who served find themselves easily able to get augmentation.
Citizens of the Red Sun: Those that are born within the dominion of the Red Sun (Olympus and it’s moon Aeaea) are engineered to be genetically superior, and they are also augmented with neural and muscular cybernetics, making them, on average, smarter and more capable than the rest of humanity.
Shawktae: A reptilian species much stronger and faster than your average human, the Shawktae were discovered already living on the planet Olympus when the Imperium first colonized it. Their technological advances had just begun to reach space faring status, and they had colonized their moon, known to the RSI as Aeaea. Extremely violent, and short-sighted, the Shawktae are now welcome into the Federation as lower class citizens. Many serve in the Foreign Service in the military as a brutish assault force. They are still not allowed to return to their home planet.
Algrion: The Algion were one of the first interstellar nations to actively seek being absolved into the Imperium. Sharing their fascination with cybernetics and genetic engineering, and desiring the economic and security benefits from a larger nation, they willingly allowed themselves to become a colony of the Imperium. Due to this, they were allowed more freedoms to practice what they wished on their own planet, and Algion were placed on a higher pedestal than new colonists. After the introduction of the Federation, the Algion's military has completely assimilated into the Federation's, and they usually provide a support roll to the Federation's main forces. Highly intelligent, Algion seek profession in most scientific fields. They are of amphibian origin and many of their cities lie deep below the ocean beneath the super continents of their homeworld. They are bipedal with webbed feet and semi-webbed fingers. While they are able to breath both in and out of the water, extended periods of time removed from their amphibious homes and they develop extremely life-threatening diseases, thus you do not find many Algion's far from their own system.
Culture: With the collapse of the Imperium and the institution of the Federation, the culture of the society has changed massively. The population, increasing exponentially since the inclusion of the Mojave and Garden systems into their ranks. Culture has turned into a melting pot on the colonies while the dominion of the Red Sun has remained mostly isolated from its colonies. Red Sun born are able to travel freely, but colonists who have not achieved full citizenship are only allowed to travel between colonies.
Capital of the United Federation. Full citizenship is only achieved by a lengthy military service of 10 years, and there is no guarantee that your military contract will last that long. Many colonists achieve what is known as partial citizenship, and that means they can hold office, vote, receive more government issued cybernetics and receive permits for all manner of economic advantages. To achieve partial military service, one must serve for four years or more, excluding any time spent training. The culture follows the military industrial complex ideal, with many supporting an aggressive form of expansion both in territory and politically. Many colonists flock towards the Federation for safety and the socialist benefits the UFS provides to its citizens and partial citizens. Civilians are often only given menial jobs on the colonies as part of the merchant navy or as asteroid miners and shaft miners.
Due to the complete dominance and favoritism of those who are born in the Red Sun System, there is a certain political tension constanly hanging over the colonies. The blatant unequal treatment of citizens has led to extremely active protest groups and resistance groups. These groups are often crack down on by The Inquisition. The Inquisition is a group of domestic law enforcement agents tasked with taking care of the larger and more prominent usurpers in the Federation. However, while the political protestors may be the loudest, the crime syndicates and drug rings are by far the most dangerous. The Inquisition also handles these large criminal organizations with brutal efficiency. However, despite the criminal activity and blatant political corruption, the Federation’s population remains mostly content. Many of the United Federation’s population live in great comfort and security. With a booming weapons funded economy, socialist benefits such as free health care and housing, a growing arts scene, and secure borders, the population has little to complain about. Political strife exists towards the feudal state of the Federation, but overall most of the population is happy with the government.
One of the best ways to gain status as a colonist in the Federation is by achieving a rank of an Officer in the armed services. This is either attained by attending one of the colonist service academies or by a military service rank with high amounts of merit.
Federal Chancellor of Foreign Affairs and Exploration.Political System: Free market Republic with a high level of socialism.
Homeworld Name: Olympus
Homeworld Location: 03M
Homeworld Description: A planet slightly smaller than Earth, consisting temperate climates and covered with about 45% water at the surface, Olympus is thriving with fauna and animal life. However, the local animal and plant life is extremely hostile and aggressive. The singular moon, Aeaea, was also a capable of life, and had the environment of a thick rain forest. Most of the population is concentrated around very large megacities. Most of the cities have a large system of safety bunkers, capable of housing the entire population deep underground.
Colonies Under Your Species Control:Mojave: 04N
The Barren Crest, known for the desert world Mojave, the only planet in the sector that holds anything of value. It was named Mojave after the Mojave Mining Corporation that initially colonized it. They had discovered large reserves of untapped metals below the planets surface and began extracting the resources. However, due to its remote nature, and the lack of investment made in protection, constant assaults from drug cartels and piracy had caused the company to lose a majority of its investments. It wasn't long before the company went bankrupt and decided to just pack up and leave the system altogether. When they, left, the scum of the universe took its place. For the last few decades the planet served as home to pirates, drug cartels, illegal arms dealers, terrorists, and criminals on the run. If you lived on Mojave and weren't apart of one of the huge criminal elements, you were probably an illegal slave for them.
That was until the Imperium arrived. Being a close, metal rich system made Mojave an ideal grab for the Imperium's first expansion, and they wiped the planet clean of the illegal rings occupying the planet. Hard Crackdowns on criminal activity and blatant abuse of human rights caused for outcry in the interstellar realm, but many could not argue with the results. Within years of the economic expansion caused by the combined efforts of the Imperium and Commonwealth the colony of Mojave boomed with new immigrants and big business. Megacities seemed to spring up out of nowhere housing tens of millions of people in the desert wasteland.
When the Imperium dissolved and the Federation was created the government of Mojave was quickly on board with the new government. Factories and huge mining shafts scatter the planet and it has turned into a melting pot of all types of aliens and those seeking a fresh start. The planet has once again become a cesspool of crime, however the Federation Military keeps a strong presence on the planet, keeping it mostly from expanding too large. Foreign Militias formed of alien species and humans alike fight with the Federation's army in order to secure their economic benefits of being a full or half-citizen in the new Mojave.
Mojave sits in the Goldilocks zone, however only about 2% of the planet is water, leaving most of the planet a barren desert. With a combination of rock formations and desert sand, Mojave expieriences heavy sandstorms on a regular daily basis, and to survive on the planet you must be living in a proper facility.
Garden: 03K
The Human Capital of the Garden world. Located within the Maelstrom system, the planet known as Garden was home to the Algrion a quickly developing amphibious species that called the lush planet home. When the Imperium arrived the Algrion had slowly established themselves on nearby, planets, but were severly limited to their own system. The Imperium helped them grow and develop and soon colonists flocked to the lush tropical planet known as Garden. When the Federation was established the Algrion monarch quickly requested entry into the Federation, and the planet soon became a trading hub of luxury goods. Soon the Federation had grown and the planet held large cities on the small continents all over the planet, home to a more scientific set of pursuits. The Algrion live deep below the sea however many have joined with the Federation's research or military departments in order to see more of the galaxy.
History:- History of the Imperium:
In 2350, a group of radical scientists and their followers cut their ties from the shackles of humanity in order to pursue the creation of the "perfect" human. Severing communications and taking with them millions of men and women who followed their idea of creating the perfect human, they ventured deep into space looking for a home to call their own. Stumbling upon Olympus far from Sol, the first Imperials stepped foot on their homeworld. Making a deal with the local population, the Shawktae, they were able to live in harmony for almost 50 years. The Shawktae learned much from the Imperium, and they worked well, the RSI providing them with new technology, while the Shawktae gave them protection in order to carry out their research.
The Shawktae leader, Ug'ThatchaThis peace was ended by a leader, Ug'Thatcha who was a radical in the eyes of the RSI. Using the technology they had been given, the Shawktae were united by Ug'Thatcha and began a war against the RSI. Unprepared, the RSI suffered extremely heavy losses for the first 10 years, and almost were completely wiped out. The Imperium was almost pushed off the planet completely before the tide began to turn towards their favor. War sped up the production of droids, and the progress of cybernetics. The creation of millions of cheap expendable droids, with the combination of genetically engineered supercommandos allowed the RSI to gain ground against their reptilian foes. The war lasted on Olympus for another 40 years, and the Shawktae were pushed onto Aeaea.
50 years of war created a new society. The RSI had created an army of droids numbered in the billions, and their soldiers and citizens alike were all genetically engineered to be extremely deadly. New AI were developed to micromanage the large amount of robotic military and was applied elsewhere in society. The Praetorian program was instituted to create a new breed of super soldier, and proved to be extremely efficient. 5 years of a cease fire existed.
Marines push towards a Shawktae stronghold during the invasion of Aeaea.The RSI then launched a deadly offensive on Aeaea, lasting 30 more years this conflict was a push to remove the last Shawktae from the system. It was successful and the Imperium asserted themselves as a dangerous faction in intergalactic politics.
- Fomation of the Federation:
After the great war, the Red Sun Imperium soon found itself with a great new deal of territory and a booming trade agreement with the Commonwealth of New Terra. However it didn't take very long for the cracks of the Empire to show, and many of the planets split from the Empire soon after they were taken. With a military spread way too thin, the Imperium pulled back and dissolved into a new governmental system, the United Federation of Red Sun Systems. The colonies of Mojave and Garden, two of the earliest Imperial conquers quickly opened their borders and trade and flourished under the more democratic society. While Garden and Mojave still answer directly towards the old Red Sun systems, the UFS enjoys a great deal of benefits from it's newly capitalistic system..
Military Specifications: The Great War proved the extreme efficacy of the Imperium’s super soldiers against the enemies they faced, however the lack of a sizable military meant any systems they had conquered were quickly undermanned and shower the Imperium expanded much too quickly without the man power. After most of the Imperium government collapsed, and the Federation took charge, the military received a complete overhaul.
The force focuses on using surgical strikes made by elite special forces divisions to cripple and weaken the enemy where they can. Using larger conventional forces to eventually secure the weakened sector. The Navy however suffered exponentially. Experienced and extensively augmented fighter pilots proved must more efficient and much cheaper than the Imperium’s unmanned craft. Thus the Navy received a Star Corps division and an exponential boost in numbers. However the Navy still uses advanced AI and a large amount of drones to maintain the larger ships of the fleet.
With the inclusion of Colonist forces, the military had to change rapidly. Soon the idea of Planetary Armies developed. With the military needing extra manpower, the Federation allowed colonists who served to achieve partial-citizenship or full citizenship. These volunteers quickly were organized in to respective planetary forces, depending on where they are from, with the Dominion being at the top of the chain, putting elite forces into each division. The Federation Navy was also organized into three planetary fleets. The United Federation military is organized into three main branches. The Federation Navy, The Federation Ground, and the Federation Intelligence Division.
Military Composition:- United Federation Navy:
The Federation Naval Force: The Federation Naval Force or FNF has undergone one of the most extensive changes coming from the conversion from the Red Sun Imperium. The Navy now is the main offensive workforce and primary response unit for the entire Federation. It, alongside the rest of the UFS has grown incredibly large in size. Many personnel now fill the role as fighter pilots or as on board workers. While the Federation’s ship AI can handle most of the tasks, it has mostly been replaced by a human workforce within the starships. The onboard enlisted personnel go through four regular years of training before being assigned a post while officers must attend at least eight years of training before being even considered for a post. Even then most of the officers must continue training planet side or on a space station before they are even considered getting assigned to a proper ship. Most officers are selected from either the Red Sun system, or highly skilled colonists. It is very rare to find a higher ranking officer that hasn’t been born on either Olympus or Aeaea.
The Royal Federation Marine Force: A much more selective than the federation Army, the Marine force only allows men and women who achieve high on physical and aptitude battery tests to even consider putting them through training. Each Marine is given a grueling five years of extensive training including ship-to-ship boarding, zero gravity combat, and planetary drop procedures. These are your career fighters.
Federal Commando Battalion: These Marines are picked only from the best the Marine force has to over these are the tier one direct action fighters. The first in and the last out, these Marines are given an extra year of training in order to be able to fight effectively in any given enviroment. These units are often the ones utilized to handle problems that require a quick response. Each battalion is usually stationed aboard a smaller ship which they use a platform to grav-jump onto a planet’s surface. Once on planet they are tasked with setting up footholds to which more Marines or Soldiers can deploy. Extensively augmented and genetically modified, these soldiers are much stronger, taller, and faster than their average human counterparts.
Space Defense Missile Corps: This division of the Navy handles all the Nuclear, biological and most of the super weapons contained by the Federation Navy. It is one of the most selective branches of the Navy.
- United Federation Ground Force::
United Federal Ground Force: The largest and most expansive force within the new Federation, the Ground Force acts both the policing and occupying power of the UFS. Taking men and women from all across the Federal domain, the bulk of the Ground Force may not be as well trained as their Marine brethren, they are still a very dangerous force. Consisting of mostly mechanized infantry and armor, there is a high focus on mobilization within the Ground Force's strategy. Able to deploy quickly to a conflict helps contain it. Regular soldiers of the Ground Force are expected to see at least a year of training before being assigned a unit and many get forced into retirement after two years unless they are able to keep up with the highly competitive atmosphere of the military.
Shock Assault Battalion: Akin to the Rangers of the 21st Century, these soldiers are much better trained than your average Army soldier. Utilized to secure high-value targets and areas, the Shock Troopers are some of most fearsome soldiers the ground forces has to offer. They are often seen as brazen and aggressive but it is merely a side affect of the extensive genetic manipulation and mechanical augmentation given to these soldiers. However aggressive or unruly they may seem, it does not diminish their organization and fluidity on the battlefield, and in a combat scenario, any soldier would be glad to have a Shock Battalion soldier beside them.
Pathfinders: More of a paramilitary unit rather than a fully organized battalion, Pathfinders deploy long before the commandos drop onto a planet's structural choke-points. Pathfinders work in conjunction with intelligence agents to find and prepare areas and governments for Federal intervention. This has a wide range of applications consisting of anything from scouting cities to arming insurgencies to distract the government. They act independent from the support of the main Federal force. Much of what they do is classified and to even be considered for training they must pass a grueling trial on both Mojave, and then later Olympus. They are then trained for four years and sent all throughout the galaxy to support the Federal cause.
Armory:- Infantry Weapons:
GR-29 Adaptive Gauss Rifle
SGW-15
GP-29
AMGR-5
GAR-75
- Infantry Armor:
SHIELD Mark VI
SHIELD Mark VIII
KNIGHT Mark III
- Naval Units:
Vulcan-Class Frigate
Hermes-Class Stealth Frigate
Apollo-Class Destroyer
Hades-Class Cruiser
Nemesis-Class Cruiser
Poseidon-Class Battleship
Zeus-Class Carrier
Prometheus-Class Capital
- AirCraft:
SPEAR Gunship
WARHAMMER Dropship
KATANA Interceptor
LONGSWORD Bomber
CLAYMORE Atmospheric Jet
- Ground Vehicles:
PANTHER Transport: The standard ground transport used by the Federation, the panther is highly adaptable. Capable of being outfitted with anything from miniguns to AA weapons, the PANTHER is widely used by both the army and the marine force.
BEAR Armored Personnel Carrier: This armored vehicle can hold up to 10 soldiers comfortably and be outfitted with a wide variety of weapons.
EARTHQUAKE Mobile Artillery Platform: The United Federation's primary artillery platform, the Earthquake can be outfitted with heavy MAC weapons, explosive rounds, and even Anti-Aircraft.
TROJAN Transporter: The Trojan is often deployed during ground invasions. Capable of carrying 50 troops or droids, this ground vehicle is extremely large. The vehicle can also serve a number of other purposes, including a base of operations, a mobile triage center, a communications outpost, and even an artillery piece.
RHINO Heavy Tank: Used extensively by the Federation and the empire before it, the Rhino is an extremely hard hitting piece of machinery. Armed with a 180MM smoothebore gun, and an 8.8MM minigun on top, this is the Imperiums only tank. Doubling as a troop transport, this vehicle can also hold a squad of 6 Marines.
WOLVERINE Anti-Tank Mechanized Unit: The Wolverine is deployed by the United Federation as primarily a tank hunter. Highly mobile and unmanned, this mech is commonly seen deployed to support standard Marine and Army units. The Wolverine is armed primarily with a single Magnetic Acceleration Canon to target armored vehicles. The Mech is also armed with dual 8.8MM miniguns to target personnel and lightly armed vehicles.
TIGER Light Walker: Used mainly for recon and anti-vehicle purposes, the Tiger is a rare sight on the battlefield. Quick, but lightly armored, the Tiger is usually only used when needed. In packs they can be used to destroy heavier vehicles, however it is rarely advised. Tigers can be armed with anything from a minigun, to a Magnetic Acceleration Canon.
- Uniforms:
Fleet Composition: WIP
Hero Character: WIP